Play chess with anyone.
Just send the link.
Start a match, share the URL, and whoever opens it takes the other seat. Nothing to install, no lobby to find each other in.
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One match, three steps
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1
Pick a clock
Blitz, rapid, classical, or none at all. Increment is added after every move.
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2
Send the link
The match is a URL. Text it, paste it in a chat. The first person to open it plays.
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3
Play it out
Drag or click to move. Offer a draw, resign, or ask for a rematch when it ends.
The server is the arbiter
Every move is checked where the game lives, not in your browser. The board you see is the board that counts, and the clock keeps running even if both players close their tabs.
- Castling, en passant and promotion
- Check, checkmate and stalemate
- Threefold repetition and the fifty-move rule
- Insufficient material, including on time
- Flag fall enforced server-side
Results are written once and never counted twice: reconnects and retries can’t make it drift.